Category Archives: News

Celia Pearce talks about IndieCade!

This event is organized in cooperation between the Experimental Game Lab and VG Dev at Georgia Tech.

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Real-life Angry Birds on MIT Quad

http://www.usnews.com/science/articles/2011/11/10/angry-birds-comes-to-life-on-mit-quad?PageNr=1

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MIT Project Turns Trash into a Game

http://whatsnext.blogs.cnn.com/2011/11/09/mit-project-tries-to-turn-trash-into-a-game/

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Announcing a Logo Design Contest!

The Experimental Game Lab (EGL) would like to invite Digital Media and Computational Media students to help us rebrand our lab and website. We’re requesting design submissions for a new logo and web brand. If your entry is selected, you’ll … Continue reading

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Dr. Pearce quoted in IGN on Indie Games as a Genre

IGN has an article up called The ‘Indie’ Delusion: The Gaming Category that Doesn’t Exist, which debates the usefulness and descriptive power of the word “indie” as a social and genre category.

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TechDrawl on Art History of Games

TechDrawl has posted video highlights from the Art History of Games conference on their website; this requires Flash to view.

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Bogost on Zynga at GDC

CNET.com interviews Ian Bogost for an article about Zynga’s reception at the 2010 Game Developer’s Conference.

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Bogost on Gaming Degrees at Tech

NPR interviews Ian Bogost on his Atari course and the popularity of video game degrees.

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Game Developer Magazine on Art History of Games

Game Developer Magazine has an article in their latest issue on the success of the Art History of Games conference.  A subscription is required to read the article.

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Celia Pearce on the Passing of There.com

GamaSutra features a guest article by Celia Pearce, reflecting on the closing of There.com.

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