XYZ: Alternative Voices in Game Design

A response to the popular misconception that women neither play nor create video games, this interactive exhibition redefines viewers’ perceptions of what games are and can be.

Sunday, July 14, 2013 – Sunday, September 1, 2013

Museum of Design Atlanta

Offering what is sure to be another popular and engaging summer exhibition, the Museum of Design Atlanta (MODA) in partnership with Georgia Tech is pleased to announce an interactive show highlighting the work of women game designers and artists titled “XYZ: Alternative Voices in Game Design.” “XYZ” seeks to challenge the misperception that women neither play nor create video games. The exhibition opens July 12 and runs through September 1, 2013.

Museum visitors will have the opportunity to enjoy the interactive aspects of the exhibition. For art and design connoisseurs, “XYZ” provides a diverse and expansive picture of the art of game design, and offers even seasoned gamers new insights into what games are and can be. The show will include not only familiar mainstream games, but alternative genres such as art, independent and documentary games. “XYZ” includes a broad spectrum of works representing a legacy of alternative visions that demonstrate the capacity of game design to convey a wide range of ideas, experiences and emotions.

The aim of “XYZ” is to celebrate women’s contributions to the advancement of the video game medium by highlighting their influence and accomplishments. Every piece in the show has been wholly or partially created by women. Today, women comprise only 10 to 15 percent of the gaming industry, and the percentage of those participating in the actual design process is even lower. Nevertheless, women continue to serve as major creative influences in the mainstream video game industry as well as in alternative genres.

Curated by Celia Pearce, John Sharp, Cindy Poremba, Akira Thompson and Adam Rafinski


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